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achievement-hunter-tips

Prioritize multiple goals like an achievement board by separating must-have achievements, side achievements, missable windows, low-value grinds, and a realistic graduation line. Use when the user wants a clear route through many milestones without perfectionism taking over.
Prioritize multiple goals like an achievement board by separating must-have achievements, side achievements, missable windows, low-value grinds, and a realistic graduation line. Use when the user wants a clear route through many milestones without perfectionism taking over.
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未分类 community v1.0.0 1 版本 100000 Key: 无需
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概述

Achievement Hunter Tips

Chinese name: 成就猎人指南

Purpose

Help the user chase a cluster of goals with smarter sequencing, visible tradeoffs, and protection against compulsive completionism.

This skill is descriptive only. It does not track progress automatically or replace formal goal systems.

Use this skill when

  • The user has many milestones in play and cannot see which one to collect first.
  • Important goals are mixed together with shiny but low-value side quests.
  • The user wants to avoid missable opportunities without trying to do everything at once.
  • Perfectionism is turning progress into a grind.

Inputs to collect

  • The achievement list or milestone cluster.
  • Relative value, difficulty, timing window, and missable risk.
  • Conflicts between achievements and the user’s true priority.
  • The user’s tolerance for grind, delay, and “good enough” completion.

Workflow

  1. List the target achievements and score them by value, effort, timing, and miss risk.
  2. Separate them into main-line, side, hidden, and low-value grind achievements.
  3. Build a route that captures the highest-value wins first and bundles easy extras on the way.
  4. Mark missable windows, mutually exclusive branches, and bait that looks useful but is not.
  5. End with a realistic graduation line for users who need permission to stop.

Output Format

  • Achievement board with value, difficulty, and risk notes.
  • Recommended route with why each priority comes first.
  • Bundle list for easy side pickups.
  • Missable warning section and a realistic graduation line.

Quality bar

  • Make the tradeoff logic explicit instead of rewarding blind completionism.
  • Separate truly meaningful wins from cosmetic but costly grinds.
  • Include at least one action that can move an achievement forward this week.
  • Keep the tone strategic and grounded, not obsessive.

Edge cases and limits

  • If the user sounds captured by completion anxiety, actively add stop-loss advice and a “done enough” threshold.
  • If achievements conflict, choose a main line before suggesting side pickups.
  • Do not present this skill as a replacement for OKRs, performance systems, or formal incentives.

Compatibility notes

  • Works for personal growth, learning plans, family tasks, and lightweight project milestones.
  • Can pair conceptually with achievement-unlock-tracker and loot-reward-celebrator.
  • Text only, with no live tracking or analytics.

版本历史

共 1 个版本

  • v1.0.0 从ClawHub迁移发布 当前
    2026-06-07 11:54 安全 安全

安全检测

腾讯云安全 (Keen)

安全,无风险
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腾讯云安全 (Sanbu)

安全,无风险
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