Use the nodes tool to read log files from the paired computer, or use read for local files.
LogInit: Session CrashGUID
Fatal error:
Assertion failed:
Ensure condition failed:
LogD3D12RHI: Error:
LogVulkanRHI: Error:
LogRendererCore: Warning:
LogUnLua: Error:
LogUnLua: Warning:
attempt to index a nil value
LogPakFile: Error:
LogStreaming: Error:
LogAssetRegistry: Error:
LogNet: Warning:
LogOnline: Error:
Error:|FATAL|CRASH|AssertWarning:Session CrashGUIDLogUnLua:For SilverPalace project:
HeSDKLogError:MainModule_, SubModule_MainModule_VersionUpdateMainModule_BigWorldLogStreaming: Error: Couldn't find file for package /Game/UI/VX/VX_Common/UMG/UMG_GeneralTransitions
LogUnLua: Error: LoadedAsset is nil
Fix: Check pak packaging includes this UI asset
Error: c_UMG_Login_Announcement.lua:26: attempt to index a nil value (field 'SysStartUpDev')
Fix: Check Lua config table for SysStartUpDev entry
Ensure condition failed: false
Scalability.ini can only set ECVF_Scalability console variables
('r.Mobile.AntiAliasing'='2' is ignored)
Fix: Fix Scalability.ini r.Mobile.AntiAliasing value (0 or 1)
LogD3D12RHI: Error: Failed to create pipeline state
Fix: Rebuild shaders or clear shader cache
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