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Polymarket Worldcup Group Repricer

World Cup Groups skill — a market-dynamics play on group-winner sets. Buys group favorites at pre-tournament prices and trims after qualification "becomes ob...
World Cup Groups skill — a market-dynamics play on group-winner sets. Buys group favorites at pre-tournament prices and trims after qualification "becomes ob...
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未分类 clawhub v0.2.0 2 版本 100000 Key: 需要
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概述

WC Group Repricer

A Groups-category skill for the 2026 World Cup built on market dynamics, not winner-picking:

  1. Repricing timing — enter group favorites at pre-tournament asks; exit after qualification

becomes "obvious" and retail money reprices the leg up. "Obvious" is read **from the market

itself** (the leg crossing a configured price threshold) — no sports model required.

(Strategy family credit: group-stage repricing ideas circulating on X.)

  1. Group-set coherence — within a group's winner set (mutually exclusive, exhaustive), trade

prices that sum incoherently back toward 1. Mutual exclusivity is confirmed from market text

(a complete 4-leg group-winner set — "win Group X" or "finish first in Group X") — if it can't

be confirmed, the set is alerted, never arbed.

  1. Elo anchor (tiebreak only) — a static Elo table decides which leg of an incoherent set is

the mispriced one. It never picks winners standalone.

Safety rails

  • Sim-first. Default venue is $SIM; real trading requires --live and --venue polymarket

and a claimed, wallet-linked Simmer agent. --live and --dry-run are mutually exclusive.

  • Budget = open exposure, not daily spend: new trades are rejected if

open_exposure + cost > DAILY_BUDGET_USD. State updates are lock-protected (fcntl.flock).

  • Dry-run never touches live state (separate state_dry.json) and routes through the SDK paper

engine rather than stubbing success.

  • Prices are passed raw to the SDK (no pre-rounding); edges are computed vs the ask when the

venue exposes one (falls back to mid on $SIM — see Known limitations).

  • One position per market; every trade carries skill_slug + a public reasoning string.

Configuration (env — all knobs Autoresearch-mutable)

VarDefaultMeaning
---------
TRADING_VENUEsimsim or polymarket (with --live)
MAX_TRADE_USD5per-leg cap
DAILY_BUDGET_USD50open-exposure cap
ENTRY_MAX_ASK0.55buy a group favorite only at/below this
EXIT_REPRICE0.78trim a held leg at/above this
MIN_COHERENCE_GAP0.05min `sum−1` on a confirmed 4-leg set
MAX_SLIPPAGE_PCT0.03skip legs whose context slippage exceeds this

Usage

python scripts/group_repricer.py --dry-run            # default; sim paper pass
python scripts/group_repricer.py --status             # show positions/exposure
python scripts/group_repricer.py --live --venue polymarket   # real money (after sim record)

Requires SIMMER_API_KEY.

Known limitations (v0.1)

  1. $SIM (LMSR) has no order book — ask/spread/depth gates only bind on the real venue; sim

validates logic, not microstructure.

  1. Discovery is two-source: the active Simmer venue (tradeable today) and the importable

upstream pool (list_importable_markets). Group-winner markets live upstream until Simmer

imports them, so importable candidates are surfaced in the report but never traded — they

only become tradeable once imported + priced. (Simmer's WC auto-importer hasn't imported the

group-winner event yet — likely an upstream fifa-world-cup tag mismatch, tracked Simmer-side;

until then the skill shows candidates without trading them.)

  1. Coherence legs are entered sequentially, not atomically; partial-fill unwind is basic.
  2. The exit threshold (EXIT_REPRICE) is the strategy's most sensitive knob — it ships at a

reasonable default and is meant to be tuned in sim / by Autoresearch, not trusted blindly.

  1. Real-venue depth (L2) checks are a TODO hook; v0.1 uses the context slippage gate.
  2. Platform per-leg stop-losses can fire on temporarily-down legs of a coherent set — review

auto-risk settings before running live.

No performance claims are made or implied. This skill describes what it does, not what it returns.

版本历史

共 2 个版本

  • v0.2.0 当前
    2026-06-13 19:08
  • v0.1.0
    2026-06-09 19:41

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