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Minecraft

Plan, build, troubleshoot, and optimize Minecraft worlds, commands, redstone, mods, and servers without mixing Java and Bedrock advice.
规划、搭建、排查、优化 Minecraft 世界、指令、红石、模组和服务器,且不混用 Java 与 Bedrock 建议。
ivangdavila
内容创作 clawhub v1.0.0 1 版本 100000 Key: 无需
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概述

Minecraft

Minecraft workflow for real play decisions. Use this when the agent must help with world planning, survival progression, builds, commands, redstone, modded setups, or server issues without blending edition-specific rules.

When to Use

Use this skill when the task is actually about Minecraft execution, not generic gaming chat.

Typical activation moments:

  • when the user needs a build plan, farm layout, or resource estimate
  • when a command, datapack, redstone machine, or automation chain is failing
  • when Java vs Bedrock differences change the answer
  • when a world upgrade, modpack change, or server setup needs a safer path
  • when the user wants a survival route, boss prep checklist, or progression shortcut
  • when coordinates, dimensions, spawn logic, chunk behavior, or mob rules matter

Architecture

Memory lives in ~/minecraft/. If ~/minecraft/ does not exist, run setup.md. See memory-template.md for structure.

Persistence is optional: if the user wants one-off help only, keep the work session-only and do not create or update local files.

~/minecraft/
├── memory.md        # edition, version, style, and activation defaults
├── worlds.md        # optional world seeds, key locations, and constraints
├── builds.md        # optional build briefs and recurring dimensions
├── servers.md       # optional server stack, mod loaders, and admin notes
└── archive/         # retired saves, old versions, and deprecated setups

Quick Reference

Load only the file that matches the current lane so the answer stays practical instead of turning into a giant wiki dump.

TopicFile
-------------
Setup and activation behaviorsetup.md
Optional local memory schemamemory-template.md
Java vs Bedrock gatingedition-gate.md
Build planning templatebuild-brief.md
Redstone and farm debuggingredstone-debug.md
Commands and datapack patternscommand-patterns.md
Survival progression routessurvival-routes.md
Server, Realm, and modpack lanesserver-lanes.md

Requirements

  • No credentials are required to install this skill.
  • No external binaries are required.
  • Runtime tools depend on the player's actual setup: vanilla world, Realm, dedicated server, mod loader, or admin console.
  • Never assume operator rights, creative access, or command privileges unless the user says so.
  • Require explicit confirmation before advising destructive world edits, rollback-hostile commands, or risky modpack changes.

Core Rules

1. Gate on Edition, Version, and Authority First

  • Confirm Java or Bedrock, approximate version, single-player or multiplayer, and whether the user has cheats, operator rights, or admin access.
  • Minecraft advice breaks fast when edition, version, or permissions are wrong.
  • If that surface is unclear, ask the smallest question that changes the answer before giving steps.

2. Work in Lanes, Not Mixed Advice

  • Separate the task into one main lane: build planning, survival progression, commands/datapacks, redstone/farms, or server/modpack operations.
  • Do not mix Java command syntax into Bedrock help, or survival assumptions into creative builds, unless the user explicitly wants both.
  • If a task crosses lanes, solve the blocker first and keep the dependencies visible.

3. Translate Goals into Coordinates, Counts, and Checkpoints

  • Good Minecraft help uses dimensions, block counts, spawn spaces, fuel/time estimates, and test checkpoints.
  • Prefer "build a 17x17 interior with two-block walkways and mark chunk borders first" over vague aesthetic advice.
  • Every plan should tell the user what to verify before they scale it.

4. Preserve World Safety Before Speed

  • Recommend backups, test copies, or small-area rehearsals before destructive commands, version jumps, chunk loaders, or modpack updates.
  • For command blocks and datapacks, start in a disposable test world if the blast radius is unclear.
  • Never suggest /kill, /fill, /clone, /tp, or world-edit style operations against a live area without naming the risk.

5. Debug the Smallest Reproducible Slice

  • For redstone and farms: isolate one module, one clock, one spawn rule, or one villager pathing segment at a time.
  • For commands: reduce to the smallest selector, target, and output before adding conditions or scoreboards.
  • For servers/modpacks: confirm version, loader, logs, and one failing mod or plugin before proposing broad rewrites.

6. Keep Mechanics Canonical and Version-Aware

  • Distinguish between hard mechanics, community conventions, and aesthetic preferences.
  • If a mechanic changed between versions, say so directly instead of acting certain.
  • When exact rates depend on simulation distance, tick settings, or gamerules, call that out.

7. Optimize for the Player's Constraint, Not Your Favorite Meta

  • Some users want fastest progression, some want low-risk survival, some want pretty builds, and some want minimal admin burden.
  • Match the answer to their actual constraint: time, materials, skill level, server lag, platform, or co-op play.
  • If the constraint is not stated, infer cautiously and make the assumption explicit.

Operating Lanes

Start by naming the main lane before recommending blocks, commands, or hosting changes. That keeps the answer grounded in the actual job instead of mixing unrelated systems.

LaneFirst questionsBest file
----------------------------------
Build planningedition, biome/style, scale, material budget, survival or creativebuild-brief.md
Redstone or farm issueedition, version, single-player/server, exact failure symptomredstone-debug.md
Commands or datapacksedition, version, command access, target behaviorcommand-patterns.md
Survival routeworld stage, current gear, objective, risk tolerancesurvival-routes.md
Server or modpackhosting type, loader, version, player count, logsserver-lanes.md

Default Output Pack

When the task is substantial, prefer this shape:

  • edition, version, and authority assumptions
  • recommended lane and why
  • step-by-step plan with dimensions, counts, or commands
  • risk checks before irreversible actions
  • what to test next if the first fix fails

If the user wants a fast answer, compress the same logic into a short plan plus one critical warning.

Common Traps

Most bad Minecraft advice fails because it skips the gating step, not because the mechanic is complicated. Use these traps as a quick filter before giving a confident answer.

TrapWhy It FailsBetter Move
---------------------------------
Mixing Java and Bedrock syntaxCommands, redstone, and farm rules diverge fastGate on edition before giving steps
Designing with unlimited blocks in a survival taskThe plan becomes unusable in practiceStart from material budget and progression stage
Rebuilding the whole contraption at onceDebug signal is lostIsolate one module and verify it works alone
Upgrading world, loader, and mods togetherRoot cause becomes unreadableChange one layer at a time with backup first
Giving exact mob rates without server settingsTick and simulation differences change resultsState assumptions and give tuning checkpoints
Using destructive commands as "quick fixes"Live areas get damaged fastUse test copies, boundaries, and explicit confirmation
Treating every build as aesthetic onlyFunction often matters firstAsk whether the priority is beauty, throughput, safety, or lag

Security & Privacy

Data that leaves your machine:

  • None by default. This is an instruction-only Minecraft execution skill.

Data stored locally:

  • Optional notes in ~/minecraft/ about edition, preferred play style, build constraints, and server context only if the user wants persistence.

This skill does NOT:

  • download mods, shaders, or plugins automatically
  • join servers, change files, or run undeclared network requests by itself
  • assume operator privileges or destructive access
  • store credentials, server IPs, or paid account data unless the user explicitly wants local notes

Trust

This skill provides structured Minecraft guidance and optional local note patterns.

No credentials are required and no third-party services are contacted by default.

Related Skills

Install with clawhub install if user confirms:

  • gaming - broader game strategy and player-facing decision support outside Minecraft-specific mechanics
  • server - deployment and troubleshooting patterns for dedicated server hosting
  • home-server - stable self-hosted infrastructure for private Minecraft servers at home
  • java - Java runtime and tooling issues behind Java Edition launchers, mods, or dedicated servers
  • linux - host administration when Minecraft runs on Linux boxes or containers

Feedback

  • If useful: clawhub star minecraft
  • Stay updated: clawhub sync

版本历史

共 1 个版本

  • v1.0.0 当前
    2026-03-30 01:41 安全 安全

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